The student handbook for the ETC students who entered in the program in August of 2021.
After graduating college, I spent one year at Lockheed Martin as a technical artist, before coming to the ETC to pursue my career. Since I was fourteen, I've had an intense interest in narratives in games. Since then, I've bounced around through programming, 2D Art, 3D Modeling, and Rigging. In my spare time, I keep a comic updated to gradually refine my traditional art skills, but my career trajectory is ultimately towards art direction and game design.