CO-VR is a team at Carnegie Mellon University’s Entertainment Technology Center focused on exploring social experiences in VR. Virtual Reality has been surging in popularity, and an increasing number of households are beginning to explore the vast worlds offered by the technology.

We aim to examine how scenarios, input methods, and interactions affect player experiences while also maintaining a safe and welcoming play environment. We also want to examine ways to expand the available player base to allow for a greater inclusion of the social element.

Through creating a set of prototypes, we hope to provide greater insight into this constantly evolving technology

Project Instructors: Ruth Comley, Ricardo Washington

Team Members: Pavan Paravasthu, Yifeng Shi, Kristian Tchetchko, Yanyu (Wren) Tong, Muzi Wang, Shuqi Yang

  • Shuqi Yang

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