Spelunx

We are Spelunx, an interdisciplinary team from Carnegie Mellon University’s Entertainment Technology Center (ETC), working to make development for the CAVERN more accessible for students and future developers.

The CAVERN is a 270-degree stereoscopic immersive space at the ETC and expanding to local Pittsburgh school districts. However, creating experiences for this space has historically been challenging: complex setups, limited documentation, and a steep learning curve.

United by our passion for novel immersive platforms, technical problem-solving, and user-focused tool design, we gathered together and pitched this student-initiated project! Working closely with target users and key stakeholders, we’re building the CAVERN Toolkit – a Unity-based development package – to streamline and augment the current development pipeline.


Project Instructor: Drew Davidson

Project Team: Joshua Kaplan, Terry Lim, Ling Lin, Yun-Ni (Winnie) Tsai, Yingjie Wang, Deyin (Mia) Zhang

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