1Dec/10Off
Dailies 12/1/2010
What I did:
- Linked falling platforms now fall when a character jumps *off* the platform.
- A couple misc fixes.
- A player can now press the X key to kill their character.
- Added AlphaActions so that gesture puzzles can now be faded in/out.
- Finally fixed that button in 5.3.
- Updated shader for draw plane so that it can use multiple textures.
What I plan to do:
- Extensively test waiting room networking.
- Fix bug where characters can fall through the final elevator platform in 5.3.
1Dec/10Off
Dailies 11/30/2010
What I did:
- Fixed rubble in 1.1 so that id doesn't screw up boxes.
- Several interviews and meetings.