Coco & Co constructive communication & collaboration


Daily Update 9/20/2010

What I did today:

  • Prepared and combined snow and sand puzzles for playtest
  • Added a number of puzzle elements (death zones, motion platforms, invisibility)
  • Practiced for quarter presentations
  • Hosted playtest and compiled questions and feedback

What I'll do tomorrow:

  • Test other (mouse-heavy) control schemes
  • Design stronger communication mechanics
  • Discuss music with Doug Fischer
  • Design what each player will see to communicate the odd properties of the world.
  • Create a story for how the players learn the properties of the world.
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