28Aug/10Off
Daily Update 8/26/2010
Accomplished
Met with each member (except Hugo) for 1-on-1 design meetings with the intention to get everyone's opinion on where we stand, and to get everyone's voice heard and accounted for.
Through these discussions, we've come up with a seemingly strong direction to move forward with based around the concept of "Compromise".
For Tomorrow
Will meet with Hugo first thing in the morning to get his opinions on the multiple directions currently on the table, and then meet with the team to discuss where to go from here. Furthermore, should we stick to the "compromise" game, I will spend the day thinking of interesting mechanics, play-scenarios, emergent stories, and theme/narratives for the game.