28Oct/10Off
Dailies 10/22/2010
What I did:
- Smoothed out camera views.
- Camera now always tracks the character instead of the artifact.
- Added a .1 second leniency after falling off a platform where you are still allowed to jump.
- Pulled back cameras a bit when zoomed in.
- Character attractors can now be set to completely override the player's input.
- Fixed networking when starting the game at 2.1.
- Hopefully fixed the networked camera glitches.
- Hopefully fixed networked box issues.
- Fixed the bug where a character on a moving platform would pass through terrain.
- Added support for terrain-specific footstep sounds.
- Characters can now jump up through platforms.
- Characters will no longer drop through vertically-moving platforms.
What I plan to do:
- Redo glow effect using texture planes instead of glow shaders.
- Improve camera tracking of jumping characters.