Our Project


Working with the Sims development team, Dreaper is designing and building a tool to identify and analyze user generated content so developers can better understand what the community is doing and why. With thousands of items, mods and interactions being built by community members, the Sims would like to be able to see the various tools and features the community finds most valuable. Our team is examining popular fan sites for content and finding ways to visualize the data about what users are creating. We are working closely with our client to ensure our product gathers information that provides insight on popular trends among the community and helps inform future decisions on game content or features.

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Week 11: Halves Presentation

We presented our halves to EA and got a lot of valuable feedback. They gave some examples of what questions they wanted to solve using our tool. So glad to meet them!

Week 7: Sprint

This week, we focused on building a new prototype. We first settled down on the features so that our programmers can start to realize the functions. For the back end, we fixed some problems about Read more…

Week 6: Visualization

We made graphs! This week we visualized all the data we have in Tableau and shared the graphs with our client to find more insights about it. Our client brought a producer and a Tech Read more…

Week 5: Quarters

During the last week, we made a prototype that pulls all the data from the Mod the Sims website and stores it in the database with some simple visualization. Besides that, we are using Tableau Read more…

Week 4: Prototyping

This week we have settled down our project direction. We met our client on Monday and presented our two ideas to him. Our decisive client immediately chose the one that provides a bigger challenge for Read more…