Hindsight
Playtest Day
Playtesting
GDC, Halves, and the Future
Week Six: Technical Tests
Week 3: Iteration
Week 1: Evocative Live-Action VR Stories and their Constraints
As storytellers all around the world will tell you, an effective story is one that can resonate with the audience in a way that it stays with them long after your story has been told. But what separates a good […]