01 Apr

Dev Blog – Week 11

This week the 3d artist made several colliders for the programmer to determine whether the user is doing a touch operation and finished different textures of the body he made. He also rigged the character and started to working on textures of symptoms.

Programmers made several interactive prototypes which also lead to a discussion with the instructors on what should the team focused on doing in the rest of the semester, especially before softs opening where all the faculties will visit and try the app the team had been working on for a whole semester.

One of the programmer worked close with the UI designer on iterating the UI again.

The team also arranged a play test session with medical student from University of Pittsburgh to accommodate their inputs and thoughts of the application, what kind of information they want to have access to when the practice palpation and what are the common steps are likely to be missed when the follow the examination procedure.