I’ll like to take some time to discuss the visual style of the game so far. When we first developed the concept for the game it could be expressed in just simple shapes like circles or squares. These shapes needed to somehow relate to human connections in between people. In a sense it would be very similar to Rod Humble’s The Marriage. So my problem was to come up with a theme that would match the concept. Continue reading
Here goes my first blog post! I’m Felix, and I’m mindful xp’s designer. Since this is the semi-beginning of our project, we’d like to answer a couple of questions that might be swimming around your head now (if you’re super interested in our project and want to know more, shoot an email over to firstname.lastname@example.org!) Continue reading
Hi everyone, this is Dan Lin, the lead artist for mindful xp. This includes the graphic design (though Mike is some of that), 2-D art, 3-D art, etc. Each week I’ll try and post some process art and maybe some random comics about the project.
Here’s a comic about our brainstorming for our upcoming game this week.
Hey everyone, this is Mike. I’m the lead programmer on the mindful xp project and each week I’ll be doing some blog posts on how development on our games are going.
Because of the tight deadlines we set for ourselves with each game our focus is on rapid prototyping and getting results onscreen as soon as we can. Instead of weeks or days we need to think on the scale of hours with our project.
So here’s a little look at our next game with is currently unnamed. It’s going to be an abstract shooter with a special meaning behind everything you’re doing. We started today on the project and hope to have it playable for everyone by Monday next week.
Here’s a screenshot to get a sense of what we’re working on. As you can see right now we’re at the stage where there is just programmer art, but Dan (the art guy here) will be adding his own touches very soon.