About Us
Mixthesia is an exploratory project focused on discovering intuitive interactions in VR that introduce novice musicians to sound mixing tools and concepts. Sound mixing is an arcane craft performed in closed-off rooms for extended periods of time through a complex interface. By prototyping different visualizations and interactions, the project aims to demystify the craft of sound mixing by avoiding the complex traditional interface.
Explore Intuitive Interactions
Ease Learning Curve
Benefit Audio Community
Trailer
Latest Dev Blog
Week 14 – Outreach
This week was the beginning of our wrap up for the semester. Development on prototypes is officially over, and our focus has completely shifted to…
Read MoreWeek 13 – A Brief Respite
Week 13 was a quick but busy week for the team. This was the week of Thanksgiving break, so we all took some well-deserved breaks…
Read MoreWeek 12 – A Brighter Tomorrow
Design & Art On the Design side of development, our main focus this week was preparing documentation to send out to audio developer forums. Since…
Read MoreWeek 11 – A Considerable Challenge
Design: On the design side, our major focus for the week was the solidification of our EQ Prototype, as well as polishing our documentation for…
Read MoreSpecial Thanks
To industry professionals for providing valuable insights and feedback throught the development of this project.
Dr. Freida Abtan : Musician, Composer, Educator
Madeleine Campbell : Audio Engineer, Production Coordinator
Kasson Crooker : Electronic music Composer/Producer
David Shiyang Liu : VR/AR Creative Executive
Joe Munroe : Musician, Entertainment Professional
Jesse Stiles: Electronic Composer, Performer, Installation Artist, Software designer
Kristian Tchetchko : Composer, Sound Designer, Recording Engineer