Xeno is easier for novice musicians to get a grasp on reverb because the prototype brings up the church reverb space so that the guests can see and feel the sound more immersively. However, guests could not identify the parameters when scaling the hallway (wet) and dragging the orb (dry). Additionally, we could not precisely gauge the level of guests’ understanding toward “reverb time”, “diffusion”, “wet/dry level”. Therefore, guests seemed to interpret the meaning of these parameters by looking at the definition we provided in the survey. They seemed to not fully comprehend what the values that they were adjusting were changing. The different interpretation of each parameter led to the results of guests muddled up diffusion with wet/dry level.
Overall, the playtesters understood the concept of reverb and heard the sound difference while altering the space.
Xaeda is more abstract. It was not only hard for non-musicians to understand, but novices had a hard time understanding the connection between opacity and reverb. They might be able to hear the sound change, however, compared to Xeno, Xaeda is apparently less immersive and demands more layers of thinking. Compared to Xeno, Xaeda’s abstract qualities took away from the intuitiveness and immersion of Xeno, which demands more layers of thinking.