Caleb Biasco

I am the team’s lead graphics programmer, and I also worked on our interactions and systems. I’m currently learning low-level programming and optimization to contribute more to the bottom of the game dev stack. The rest of my scarce free time goes to reading or playing games! I would say that I also play some piano on the side, but noodling around on the ivories is the furthest I’ve gone in a long while.

For the summer of 2018, I’m going to be part of the tech art team at Bioware Austin working on Anthem.

For more of my work: