#include "meshNode.h"
#include "cmath.h"
#include "lineSegs.h"
Go to the source code of this file.
Classes | |
class | PathFinder |
Typedefs | |
typedef vector< Node * > | NodeArray |
typedef vector< NodeArray > | NavMesh |
Functions | |
Node * | find_in_mesh (NavMesh nav_mesh, LVecBase3f pos, int grid_size) |
Definition at line 23 of file aiPathFinder.h.
Filename : aiPathFinder.h Created by : Deepak, John, Navin Date : 10 Nov 09
PANDA3D SOFTWARE Copyright(c) Carnegie Mellon University. All rights reserved.
All use of this software is subjest to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE"
Definition at line 22 of file aiPathFinder.h.
Function : find_in_mesh Description : This function allows the user to pass a position and it returns the corresponding node on the navigation mesh. A very useful function as it allows for dynamic updation of the mesh based on position.
Definition at line 381 of file aiPathFinder.cxx.