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identify_neighbors
PathFinder
init_path_find
AIBehaviors
is_conflict
AIBehaviors
is_diagonal_node
PathFinder
is_off
AIBehaviors::is_off(_behavior_type bt)
AIBehaviors::is_off(string ai_type)
is_on
AIBehaviors::is_on(_behavior_type bt)
AIBehaviors::is_on(string ai_type)
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