In the last week before soft openings, our focus is mainly on polishing visuals. In order to match the theme in the base game with minigame experience, our artist updated the monkey model to make him more acustomed to the environment – now he has an astronaunt suit!

We also updated our in-game UI in order to fix the issues we observed during playtests:

  • The phrases for “too fast”&”too slow” are now replaced with “slow down”&”speed up” so that it could be more straightforward.
  • The arrow indicating desired speed range is now replaced with speed up/slow down marks, in order to cause confusion.
  • In both desert/forest scene, the UI color has changed for better visibility.

Below are the demo videos for our new minigame experience: