Week 12 Dev Blog

This week our main focus is on polishing the minigame experience. We designed two different environment as we will have different music styles matching these themes. Now player will be moving forward if continue pedalling. Below is the demo video for new environment setting: We also tried generating the notes Read more…

Week 9 Dev Blog

For this week, our main focus is on the 4th rhythm game prototype. After we discussed some possible solutions with ETC tech faculty Dave Purta, we ended up with the magnetic solution, and it really impressed us with barely noticable latency. Below is the demo video: In this prototype, the Read more…

Week 8 Dev Blog

During this week, one issue that we are trying to solve is the latency from the cadence sensors. As the playtesting video below shows, it takes a while for the sensor to react once the cadence changes significantly: One posssible solution is to use phidget magnetic sensors, which requires one Read more…