Week 9 – Halfway there

For Week 9, the Simtopia team presented their ideas for their halves presentation at Carnegie Mellon. The presentation was showcased in front of ETC faculty, industry professionals, alumni, and other ETC students.

Simtopia shared their work all the way up to halves and how they reached their design from testing out two different prototypes that they made from scratch, taking the best interactions that were tested from these prototypes, and how they plan on iterated from halves up to softs.

We had our faculty advisor, Carl Rosendahl test out our latest prototype as well to give us feedback on the current interactions that our experience had.

ETC faculty advisor, Carl Rosendahl, tests out Simtopia's prototype and gives direct feedback on how to improve our experience, direction on what we can incorporate for the creature AI, user interaction, and how to make the experience friendly for our target audience.

Additionally, here is the progress that the team made for the week:

  • Design:
    • Created the interaction graph and list
    • Designed the movement for the Simimon
    • Plan to design the UI interactions for the characters
  • Art:
    • Environment:
      • Created stars for the environment
      • Finished the green room model
      • Fixed previous models in the environment
    • Creatures:
      • Finished the remainder of the pipeline for the Robomon
        • Texture
        • Rigging
        • Created 2D animated textures for the face and screen
        • Created 4 animations for the Robomon that included ‘Idle, Running, Out of Power, and Fully Charged’
        • Plan for retopologizing new jetpack onto the Simimon
        • Plan for connecting the remaining Simimon characters
  • Programming:
    • Installed an additional Vive for development
    • Research on movement manipulation
    • Research on VR UI implementation
    • Changed grabbing function to trigger down
    • Added a scale and translate down function
    • Added an experimental change of perspective of the creatures for the experience
  • Sound:
    • Created a list of sounds that we need for the experience

See you next week for the next Simtopia update!