Author Archives: rgrabman

Big Photo Post! Tower Opening, Marty Sklar, the Case, and More!

This is going to be a photo-heavy post, so let’s get started! Designed by our very own Katherine and fabricated by Freeland Studios Inc, here’s a look at the current iPad cases. There will be some adjustments made to the … Continue reading

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A View Into Fairy World

For those of you who haven’t had an opportunity to visit Fairy World, we’ve created a little video to show you what it looks like!

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Starscape Informational Videos

Here, for your viewing pleasure, are our end-of-semester documentation videos. Things are changing every day, getting better and better, so some of the footage is already a little bit outdated, but the information remains the same. Let us know what … Continue reading

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Installation Video from Finals

Yesterday was our final presentation for school, which would normally mean that we’ve finished up our semester. With an install project, of course, that’s never the case. Along with a Skype presentation, we were given permission to show a short … Continue reading

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Florida, Here We Come!

As I type this, I am sitting in Cassandra’s living room while she searches for sunscreen and debates the appropriate number of shoes to bring: will she need heavy duty sneakers for install days, as we move around our server … Continue reading

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Playtest Photos

Our posts have been a little boring lately; let’s have some playtesting photos!

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Playtest Summary

Dani wrote up a summary of our first playtest, just in time for our second! We’ll be at the Museum again tomorrow from 11-4 and we’d love if some familiar faces were able to visit! Playtest 4/2: Summary Number of … Continue reading

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Halves Presentations

Please enjoy the video recording of our half-semester presentations!

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First Playtest!

If you were one of our gracious volunteers today, a big thank you once again, and please feel free to contact us with any additional thoughts or comments on your experience! You can leave a comment on this post, or send an e-mail … Continue reading

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World Within a World, Expanded

Matt (aka Stew) provide a bit more detail about our jpeg streaming that was discussed in our half-semester presentations: Unity can not handle a stream of infinite length, and Anthony found the runtime class in Unity called WWW to facilitate our … Continue reading

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