Week 16 – Abstract: “Well everyone, we’ve reached the end of our journey together! It has been an enlightening and succesful semester. We created a complete mobile experience that we hope will prove successful in teaching traumatized children how to understand their thoughts, feelings, and behaviors…”
Week 15 – Abstract: “This was our last week before our final presentation next Friday, May 9th. We focused on polishing the game and porting it to Apple’s iOS mobile platform. We also met with our clients to celebrate the approaching completion of development, as well as product turnover for client testing and use going forward…”
Week 14 – Abstract: “This week we entered full swing on final polish for Project Savannah. And in mentioning our semester-long working title, we are proud to finally announce our official game title, TF-CBT: Triangle of Life!”
Week 13 – Abstract: “Over this past week we focused on preparing a shippable version of our game for our soft opening this coming Monday, April 21, 2014. To do so we created finalized animations for our playable character, prologue and epilogue videos for the game, iterative quality assurance sweeps and play-throughs, and promotional videos…”
This is a promotional video that gives an overview of our project: its goals, target audience, and metrics for success.
This is a short teaser trailer that gives a look at gameplay.