After our meeting with faculties, the team decided to pivot and keep aside the networked VR concept as it could lead to various unknowns and hard design challenges to control. Having a focus on developing a story, the team decided to push forward bringing an experience for the patients perspective in mind.

The team wanted to develop one storyline for the prototype so that we could iterate on how it would feel to be on the patient’s side and develop moments on how the patients feel.

The artists developed the whole patient room which could be used for the patients experience.
By the end of the week, we developed the beginning sequence of the story so that we could show to our client

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