Week 15: Wrapping Up

Here we are! Finished with the last week of work before final presentations! We spent this week refining our documentation, making some modifications to our prototypes based on feedback from Soft Opening, and preparing for our final presentation. Showcase In addition to getting ready to wrap up the semester, on Wednesday of this week we […]

Week 14: Soft Opening and Documentation

It’s hard to believe it, but we’re almost done with the semester! We have one more week before final presentations, and then we’ll be wrapping up. These last few weeks are flying by! Soft Opening On Monday of this week, the faculty came by to see our work for themselves. This is essentially a preview of […]

Week 13: Documentation and preparation for softs

Week 13. Whoo. It was hard to imagine that we finally made it!   This week, we devoted most of our time to documentation. Documentation, as one of our deliverables, should be used in companion with our prototype. We want our prototype can not only be working products, but also an inspiration to community who […]

Week 12: Wrapping Up Development

This is it! We’ve wrapped up our final week of official development on our prototypes. Knowing us, we’ll continue tweaking them until the very end of the semester (Luna is still finding and fixing bugs in the Flags prototype), but we’re officially moving into the documentation phase next week. These last two prototypes have the […]

Week 11 – Steady Progress

This has been a relatively quiet week here in Wonderland. We’ve made great progress on our current prototypes throughout the week and started detailing what our documentation will look like and how much time we’ll need to spend on it. We also had the opportunity to show a few of our prototypes to young students […]

Week 10 – Playtesting and More

Despite half-semester presentations being over, this week was somehow just as busy as last week. This was largely because not only did we select and start work on two new prototypes, but we also needed to prepare for ETC Playtest day on Saturday. That meant revisiting our project goals to make sure we’re all still […]