It is another week closer to the final, we spend the first half of the week in preparing for the visit to Wheeling Country Day School on Thursday. We are going to playtest all the UI interaction on preparation system. …
Category: Dev Blog
Week 13: Soft Opening
This another week closer to Soft Opening, We have been extremely focused on polishing what we have and getting it ready to show our product to faculty. We still have some features to add to our applications. We decided to…
Week 12 Iteration and Summary
After the playtesting in week 11, we began the iteration and redesign. The report system is designed as follows and we made the flow on the Promethean side clearer as showed in pics. Understanding the Task The given task for…
Week 11 Playtesting
During this week, we first tool good advantages of the first half to prepare for the playtesting in Wheeling Country Day School. We finished the first version of modeling and development. Target User: There are two potential stakeholders of our…
Week 10 Iteration
Moving into week 10, we had a phone call with clients in Wheeling Country Day School. They were really happy by what we made. They also gave us a lot of suggestions in our designing and development. We iterated our…
Week 9 High Productivity
After half presentation and spring break, we really came back refresh and went into a high productivity week. With the inspiration of the previous magical garden art design, we finally went with tiles and hot air balloon. Taking advantages of…
Week8 Halves
Getting prepared for the halves presentation, we were not focusing too much on the product itself. When it comes to the half presentation, please take a look at our halves presentation. https://www.youtube.com/watch?v=4xREdC_QAwM First, Olivia went through the overview in which…
Week7 Getting prepared for Halves
In week 7, we were getting prepared for the incoming halves presentation. On the tech side, we finished our prototype, and finished the in-group playtesting. https://www.youtube.com/watch?v=kgk3-279_-g&feature=youtu.be Before we gave our half presentation we had a meeting with Jessica Hammer discussing…
Week6 Making Decisions
In week 6, we decided the whole game design and prepared to get into details. After the quarter walk-around, we had been focusing on solving the problem “Making the digitization of Elkonin box which really benefits students”. Since instructors had…
Week 5: Fast Prototyping
This week was a prototyping week. Based on the iteration and game design idea last week, we were developing our first prototype according to that. Our UI/UX team suggested to incorporate “train theme” to our game since a train has…