

Patrick Lyu – Lead Engineer
Patrick has been developing games for about two years as a programmer. He has multidisciplinary skills, and he is highly motivated in combining technology and arts. He is always enthusiastic about designing games, developing games, and making tools.

Jingya Chen – UX and UI designer
Jingya is a first year student at ETC. She is interested in user experience design and research, especially in the field combining design and technology and data-driven design. She got her undergraduate degree from Tsinghua University in Beijing, major in Automobile Engineering.

Rebecca Cui – Producer & UI/UX Designer
Rebecca is a first year graduate student at Carnegie Mellon University’s Entertainment Technology Center (ETC) pursuing to be an UI/UX Designer/programmer. She graduated from Beijing Language and Culture University with Bachelor’s Degrees in both Digital Media and English Literature.

Jett Lee – Producer & Engineer
As a programmer and a performer, Jett is dedicated to creating meaningful products which can be the bridge between people and technology.

Olivia Han – UX and UI designer
Olivia is a product/UX designer @ CMU. She values innovative design based on the observations from wider dimensions of life and always seek to understand how the whole of our integrated life fits together.
Instructor: Scott Steven Contact
Instructor: Ricardo Washington contact
Ricardo serves as an adjunct faculty member at the Carnegie Mellon University’s Entertainment Technology Center. He specializes in giving the students instruction and guidance in art related areas of their program.
Ricardo was a faculty member at the Art Institute of Pittsburgh in the Game Art and Design department. He taught classes in 3D art, specializing in modeling and texture creation. He also taught game design, animation, and production classes. Ricardo helped to improve the academic culture with consistent and robust service on various committees and boards, organizing multiple events, updating classes and curricula, and connecting with the community in Pittsburgh. Before AIP he worked for small game company with a great team. He also did freelance game art, focusing on creating content for games for training. He worked with Simcoach games during this time to create content for interactive game based safety training material.
Before his life as a digital artist, Ricardo worked as a research specialist in the Neurobiology department at the University Of Pittsburgh School Of Medicine. As a lab assistant he spent many hours conducting in the trenches bench top science and microscope work. It was a productive time resulting in four publications.
Ricardo uses his skills and knowledge to teach students outside of the traditional academic environment. He developed and implemented the video game design programs for a local nonprofit Homewood Children’s Village and the Carnegie Library in East Liberty. He has also served as a volunteer mentor with the Carnegie Museum of Natural History EnergyNet and Game Jam programs.