Solving the “Preparing” Question

Premise: Ideally, how will players know when/where to prepare for the light to change?   Hypothesis: Using musical cues will work best for our game, especially since the theme of our game is a disco battle.   Sources: Super Mario 3D World – Beep Block Skyway: https://youtu.be/V7Vv3kHEd5Q?t=59   What it does well: This game uses…

Gameplay Design For 1st Prototype​

Gameplay Design For 1st Prototype Game Mode A: (Arena) The Game is played in Rounds: Each sub-round: After 5 – 10 seconds 2 light sources spawn in the room (Maybe to the beat of music?). They should be facing different directions and be in different parts of the room. Players have 8 seconds to get…