Week 3 Newsletter

9/8 – 9/12

 

What We Did:

This week we really tried to focus on defining our project’s direction. We prepared a series of pitches to Carl about potential directions and did a ton of research to assess the risks for each of the pitches. We started off with 10 shining ideas.

We then assessed risks, variety, feasibility, project goals and what was already done before reducing this down to three solid ideas. They had little overlap between them and were quite varied: a game pitch, a transmedia world pitch and a an application pitch. We presented them to Carl on Wednesday, and he liked all of them and needed some time to reflect on it.

The next day, we did more research as to the risks and feasibility aspect and presented this research to Carl which narrowed down our pitches to one, a navigation companion application pitch.

Overall this week, we all put forth time into researching ideas for the pitches while continue to test our assumptions on the device. Rex continued to work on the logo\half-sheet\ and poster. He was able to finish the logo this week. We are very excited as a team to move onto our next steps with our navigation companion pitch.

Challenges:

Making estimates about feasibility of pitches took time and research, but we were able to make safe educated estimates for the risk of the pitch ideas. Making sure the ideas were possible with the device within the semester time period was another challenge that we were able to tackle thanks to our research. Seeing what we can put together for the first public showcase at 1/4s will be an interesting challenge.


Our Plan For Next Week:

First we want to list out use cases for the character to see if there is better context (more exciting, more doable in terms of scope). Next we want to make a more concrete plan (milestones, risks, big picture\goal). Lastly, we want to finish the mandatory deliverables (website, logo, poster, half-sheet and description) by our next advisory meeting so we have some time to iterate on feedback.

 

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