Week 8: Meanwhile, Back at the ETC…

2 – 8 March, 2015:

With Hilman, Sam, Cheryl-Jean and Wei away for Game Developers Conference in San Francisco, Ruchi and Hannah held the fort at the ETC this week.

On the design front, we are starting to focus on the big picture over the individual parts.  Ruchi’s work included designing the login and tutorial and creating UI elements for the constellations game.  Wei worked on the design for the unlocking and reward system.

Wei's design and interactions for the unlocking system, looking at the big picture.

Wei’s design and interactions for the unlocking system, looking at the big picture.

In programming, Hilman implemented the “whack-a-star” gameplay to replace the previous “memory” design for the constellations mini game, which came from playtesting feedback that showed that many kids were impatient to wait to see the whole sequence of stars before clicking them.  He also added Cheryl-Jean’s sound effects and created a layout for the shop.  Sam implemented the colour changing and UI scrolling for customisation, as well as a field for players to input a description of their planet.

Sam's updates on the customisation game this week.

Sam’s updates on the customisation game this week.

Hannah’s work has been to create the final art and layout for galaxies and solar system.

Cheryl-Jean has been finalising details for the Lending Hearts playtest day on Saturday 21 March, including coordinating tours and visits to other project teams for the families, as well as planning future playtests for the rest of the semester.

Next week is Spring Break, so with Sam and Cheryl-Jean away, the team will continue to work and prepare for our halves presentation.  Working remotely is not optimal but we hope to continue progressing on our project while keeping everyone in the loop, and have provided Vasso with a client update in lieu of a meeting this week.