Liyi Tang

Liyi Tang is a VFX Artist having started with VFX as an undergraduate and having two years of experience creating real-time special FX in Game Engines like Unity and Unreal. He also have three years of experience in 3D Art and experience with industry standard PBR pipeline such as Maya, ZBrush, TopoGun, Unfold3D and Substance Painter.

Current Project: Immersion Semester

Role: VFX Artist, Character Artist

3D Art