Richard Aguirre

I am currently earning a masters degree at the ETC, focusing on game design and UI. After 6 years of experience in the graphic design industry I am pivoting to my passion: games. I've been creating table-top strategy games in my spare time since 2008 and I love to explore new frontiers for the medium.

I am adept at creating 2D designs, textures and illustrations in a variety of styles and I'm quickly learning 3D modeling. I love to challenge myself and learn new skills. I am comfortable in a diverse, collaborative work environment using agile methodologies and the scrum model. In my classes at the ETC we've already created several games working in international teams and learning valuable development strategies. My first semester project was sponsored by Verizon to create a mobile game. My current project is to create a VR street editing tool for the City of Pittsburgh and the Remaking Cities Institute.

Current Project: Digital District

Role: UI Artist

3D Modeling
3D Animation
2D Art
Concept Art
Texture Artist
Designer
UI/UX

Past Projects

  • Fanfare

  • Immersion Semester



Educational History

Entertainment Technology Center (Carnegie Mellon University) — Master of Entertainment Technology, Expected graduation May 2018; Oregon State University — BFA, Applied Visual Arts: Graduated 2008; Additional focus on Instrumental Music; Study Abroad: Rome Summer Arts Program 2006;

Work History

Freelance Design / Illustration Work — Various Locations, 2008–2016; Magazine Designer / Pre-press: The Papers, Inc. — Milford, IN, 2013–2016; In-House Graphic Designer: The Fuller Center for Housing — Americus, Georgia, 2009–2012;
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Resources



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