Yongzi Ye

Yongzi Ye is a 3D artist and designer with fine art background. After graduating from Rhode Island School of Design studying Painting and Art History, she knows what truly inspires her to work as a game artist—and it’s how well she can connect with other people through those engaging game worlds and characters that she creates.

Being enthusiastic about game art and graphic art, Yongzi combines digital art with practices in traditional medium such as oil, print-making, and watercolor to convey multi-disciplinary approach of art that brings all her passions together and renew the traditional narrative. As a keen visual learner, she likes to maximize art performance in various main stream tools such as Zbrush, MAYA, Substance Painter, Houdini and more, while studying how games as a way of art are refracted, contained, and amplified within and across different national boundaries.

Current Project: Liubo Lab

Role: Technical Artist

3D Art

Past Projects

  • AIAuditors