Onion Future

The player follows the Fox, who has received a summons from the king to come to the capital. Along the way the Fox encounters a variety of individuals, ranging from an inquisitive, soil-loving frog student to a brash cocky catfish bandit-leader as he makes his way towards the capital.

We are exploring the use of the console’s crank control for unique interactions within the setting of a fable-like world, for instance using it to navigate menus, engage in combat encounters, and using it in overworld interactions like fishing and digging. Our goal is developing the first major area of the game as a vertical slice with fully developed art, sound, story, and gameplay assets that delivers a cohesive experience from beginning to end.


Project Instructor: Chris Klug

Project Team: Nina Gamboni, Xinyu Li, Ean McFadden, Collin Rehmeyer, Derek Wong, Michael Wong

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