Week 8 Newsletter

GDC

*Spring Break*

Spring Break! Woo! Or, you know, sitting around working on prototypes… This week we spent finalizing our prototypes from last week, as well as going back and refining some of our earlier work. It was a busy week, but we got a lot done. We arranged another playtest session for this weekend, so hopefully we should get some good feedback on our new batch of prototypes. Meanwhile, we started working on our halves presentation, and we’ll continue adding to it as we get the results from those playtests. We’ve also begun discussing our plans for the second half of the semester, and have settled on the idea of doing a first person, on-rails, interactive “journey” as well as a more traditional “game” type experience. The idea is that they’re both simple to set up while offering content that will appeal to a wide range of audiences. The journey will also showcase the new motion floor, which is currently being installed.

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