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Category: Playtest

Posted onDecember 14, 2020December 17, 2020Design

Week 15: Festival

by Annie Huang

The best way to open up the summary of our week is really to share footage from the festival here to be viewed after the…

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Posted onDecember 4, 2020December 17, 2020Design

Week 13-14: Ramp up to Festival

by Annie Huang

The week of Thanksgiving we decided to take off from most work to make sure that we’re prepared for all the chaos that we know…

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Posted onNovember 30, 2020November 30, 2020Design

Week 12: The Playtest to End All Playtests

by Annie Huang

Visual Story Theater In advance of the playtest this week we’ve been pushing to implement as many environment and interface updates as possible to get…

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Posted onNovember 14, 2020November 30, 2020Design

Week 11: Feedback Implementation

by Annie Huang

Communication Changes Way back at the beginning of the project our plan was to have the project playable through a browser using WebGL to set…

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Posted onNovember 7, 2020November 30, 2020Design

Week 10: First Contact

by Annie Huang

New World Order On Monday afternoon we met again to try stress testing using the headless client in a newly organized virtual festival space. Last…

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Posted onOctober 24, 2020November 15, 2020Design

Week 8: Halfway Through

by Annie Huang

Of course the big moment from this week was our ½ presentation, checking in at the midway point of the semester. We’ll get to that…

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Posted onOctober 17, 2020November 15, 2020Design

Week 7: New Schedules, New Implementations

by Annie Huang

Alumni Meetings Starting late last week and continuing mostly into this week we set up appointments with a bunch of alumni who had initially responded…

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Posted onOctober 3, 2020November 15, 2020Design

Week 5: Playtesting

by Annie Huang

At the start of this week we had two meetings with Drew and with Sarah Tan from Rec Room. Our meeting with Drew was to…

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