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[Video Demo] Open-loop Test

November 16, 2011 in Media, Slideshow

On Nov.11, DynacTiV tested both active interaction and passive data collection with one video clip. The broadcasting clip is a global warming debate between Bill Nye and Joe Bastardi. It well- picked testers’ interest and pulled out their opinions easily. Active interactions worked smoothly, and UI was clear and easy to understand. For performer side, we are able to draw graph for approval, movement and noise data now. The spikes are really easy to pick with three graphs displaying together. We’ll need to add a small screen of the broadcasts with data displaying and also the function to speed/pause function for control playback.

Check out our demo video here on YouTube!

[DynacTiV] Open-loop Play Test on Nov.11

[Video Demo] Usability&UI Test

November 4, 2011 in Media, Slideshow

Team DynacTiV had the second test this Wednesday. The main aim is to test usability and user interface. We want to find out how people feel about controls, including political party selection and thumb up or down to vote, also if the UI is clear and easy to understand. We had 14 play testers, 12 of whom did after survey.

Check out our demo videos here on YouTube!

[DynacTiV] UI Play Test on Nov.2

[Video Demo] Alpha Test

October 25, 2011 in Media, Slideshow

We had our alpha-playtest on Oct 18th and 19th to test what we had done on our client side.

Here is a video demo about what we had done so far in our client side and our play testers who participated.

DynacTiV AlphaPlaytest

Team Picture

September 19, 2011 in Slideshow, Uncategorized



Project Description

September 15, 2011 in Slideshow, Uncategorized

Team DynacTiV is an ETC project in collaboration with Microsoft Corporation, which aims to explore new more interactive experiences for viewers of traditional linear media (TV). Interactive television has been experimented with for decades, tracing back as early as 1953 Methods for making this traditionally passive experience more interactive have been incredibly diverse, including viewer controlled plots, extra information to augment the broadcast, allowing control of camera angles and much more. Despite limitations such as high production costs, genre exclusivity, and highly variable success ratings, experiments with interactive television continue to persist in modern media. Now, with Microsoft’s Kinect, a unique input device exclusive to the Xbox 360 video game console, there are opportunities to take interactive television to where it has never gone before. Advanced body position and motion tracking, facial and voice recognition, and intuitive gesture recognition are just a few of the features Team DynacTiV hopes to utilize in revolutionizing interactive television.

CONTACT   etc_dynactiv@hotmail.com