Week 7 – Survey analytics & Prototype production

So far we’ve got 62 participants from Eyewire player survey. After analysis, we found out that most of the expert players were either students or retired people, who played it for the purpose of contribution to science and relaxing. Another interesting fact is that the group separated into either do not play video games at all or very game dedicated people, which indicated ideally we want to produce the game with both easy and difficult levels.

Also we got almost all the participants say “Yes” to join our Neo game playtest in the future.

The survey results help us a lot on shaping our future design. Upon that we further dived into our game design session, we decided to choose a section of the entire game flow to test on the core game mechanism for first prototype.