Week 11 – ETC Playtest and design iteration

This weekend we host a Playtest at ETC.

We designed a live play test system to simulate our web experience.

We printed out the key frames of our core interface, and design some Lego puzzle to simulate the “neuron mapping” process.

The results turn out to be delighted:

  1. Players understand our narration and tasks
  2. Players enjoy the multiple-choice experience
  3. Players feel rewarded and want to play it again