Newsletter #14: April 25th
Overview: This Monday we had our softs presentation. Our faculty gave us a lot of feedback which we are using
Newsletter #13: April 16th
Overview: This week we had a lot of finalized art assets got integrated into our game. We also had a
Newsletter #12: April 11th
Overview: This week we have built a fully complete prototype with all the mini-games completed. We have also started working
Newsletter #11: April 3rd
Overview: This past week we setup to complete our design and start getting the content into our games. We also
Newsletter #10: March 27th
Overview: This week we began using our feedback from our first playtest to implement small changes that could enhance the
Newsletter #9: March 20th
Overview: We started off this week with a playtest at Mountainview Elementary School, and compiled some of the initial findings
Newsletter #8: March 6th
Newsletter 8: March 6th Overview: With this week being Game Developers Conference week we knew that we would not
Newsletter #7 : February 27th
Overview: This week was a period of constant work where the team started building out and tuning the various mini-games
Newsletter 6: February 20th
Overview: This week the team began a push towards a minimum viable product which can then be playtested. Using the
Newsletter 5: February 13th
Overview: This week was quarters week, we had a successful quarters walkaround and got a lot of meaningful, interesting and