Newsletter #7 : February 27th
Overview: This week was a period of constant work where the team started building out and tuning the various mini-games
Newsletter 6: February 20th
Overview: This week the team began a push towards a minimum viable product which can then be playtested. Using the
Newsletter 5: February 13th
Overview: This week was quarters week, we had a successful quarters walkaround and got a lot of meaningful, interesting and
Newsletter 4: February 6th
Overview: This week the team worked on completing a playable protoype for quarters and will polish what we have