An interactive Virtual Reality experience using 360 live action footage which revolves around racial relations.
Injustice is a three to five minute interactive virtual reality (VR) experience themed around racially motivated police brutality. In Injustice , guests witness an act of racial discrimination happening in front of them, forcing them to make moral and ethical decisions on the spot. The guest comes face to face with the characters of the story, filmed with live action, and interacts in the space with them directly using gaze interaction and voice recognition. Injustice is an experience aimed at exploring the emotional impact of VR space versus traditional film.
We use 10 GoPro cameras with 3D printed rig to capture 360 space. We also build our own humanized-tripod to give a body for the user.
We implemented Gaze interaction and Voice recognition for the users to interact with objects and characters in our experience. We built our own plugin Kirvana to play 360 video smoothly in Unity, and Dhwani, a wrapper for voice recognition using Google API.
2D/3D User Interface
We create 2D user interface to prompt gaze interaction with icons. Speech bubbles and animated waveform, speaker icons are created for voice recognition.
We are using Oculus Rift as our platform and aiming to deploy onto Samsung Gear VR.