Ruochen (Charley) Li
Charley is a game developer, and has a background in computer science, specifically in data mining and web programming. Currently, he is interested in gameplay programming and low-level technology in game programming.
Yue is a UX/UI designer who is focus on research, interactive experiences and new technologies.She’s a designer by trade which makes she a firm believer that interactive should be an emotional experience that translates into a 360º story.
Qiu (William) Jin
William is a thinker, and an product innovator. He’s always interested to learn new things to achieve his ultimate goal – to create a product that benifits people around the world.
Experience on iOS platform and frameworks. Has experience in Agile development methodology. Experienced with Apple Approval Distribution Process, AdHoc Enterprise distribution.
Scott Stevens is senior systems scientist in the Human-Computer Interaction Institute as well as faculty in the Entertainment Technology Center. His research interest’s lie in the emerging, complex field of multimedia. Most applications fail to take full advantage of the information bandwidth, much less the capabilities of a multimedia, digital video and audio environment. To achieve, in part, a new model of multimedia systems, Scott’s research includes interface designs that consider the complexity of multimedia objects, create high-fidelity environments, and incorporate an understanding of cinema and of digital video’s temporal, spatial, and psychological nature. Scott’s work also aspires to take the captivating power of story and fantasy, and combine it with motivating design, for applications ranging from learning and entertainment to information access and scientific visualization.