In order to prepare for Softs, we have been making a lot of progress in several elements in our game. The achievement system is up and running, albeit in a rather simplistic form. This will allow both tEAm and our games to communicate and affect each other games. New models, levels, and sounds have been added to the project. In the end, this week was meant as a stepping stone to getting our game ready to be viewed at Softs, and with our efforts focused on this, our goal will be achieved.