Week 14 – Soft Opening

We had our soft opening this week on Monday and Tuesday and were able to get some great feedback on the usability of our game and the UX design improvements that we needed to make throughout the game to make it a good product. We also had a client meeting on tuesday where we talked about getting ready for handoff and also the client made some last requests for features they wanted in the game.

Taking the feedback we got from Soft Opening, we decided to streamline our production of the game and started cleaning out all the unusable parts. The client wanted a Copy-Paste feature in the Question UI as some of the flags are going to be very long and they wanted the players to have the ability to copy and paste the flags. Ramya spent the rest of the week working on this and also polishing out some of the feedback points from Softs. Rajat worked on finalising an ending to the game and putting all of that into the script for the players to access. Himanshu continued his work on the UI elements of the game and started cleaning up a lot of things. Lotus worked on Scaffold 1 and removed some bugs that we had. She also redesigned the UI for the Encrypt and Decrypt animation. Peilin worked on polishing Mission 3 and also adding hover feedback on objects in the hideout.

We are closing in on finals week and the team is getting ready to hand off the project to the client. We will be putting some time next week into creating some content for the archives and also for the website. We will also be working on a final presentation alongside the project.

We are working hard to get the fine details right before we hand off.

-Rajat