DAM

 

Hello NEIF-heads.

This is the first edition of DAM’s newsletter focusing primarily on the development of the 2D arson puzzler, Not Everything is Flammable.  DAM and NEIF were formed during 2014’s Global Game Jam by Designer/Artist David Shiyang Liu, Programmer Alex Hu, and Producer/Composer/Sound Designer Mac Lotze, three Masters students at Carnegie Mellon University’s Entertainment Technology Center (ETC.)

For those of you that have never played the game before, you can download the 48-hour prototype at: http://gamejolt.com/games/action/not-everything-is-flammable/21782/

After the Game Jam, we were blown away by positive press from places like Kotaku, Rock Paper Shotgun, indiegames.com, and from over 50 Let’s Play Youtubers, so we decided that we wanted to expand the project.

At the ETC, we have the incredible privilege of being able to pitch a project to the faculty; if it is approved, then you get to work on it for an entire semester.  With the support of our champion Jesse Schell, we were approved and have just begun our second sprint, focusing on incorporating some of our new core design concepts into a new playable prototype by the end of next week.

To get a small taste of what’s to come this semester, here is our promo video: