Enigma is an interdisciplinary team of graduate students of Carnegie Mellon University - Entertainment Technology Center. We are designing an immersive tabletop role-playing experience that sets the users back during the World War II Blitz period. In reenactment of a female code breaker, the players will be collaborating as a team, and deciphering Enigma-like puzzles to discover constructive information that vital to the progression of our game.