WEEK 1

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    Hello, everyone!

    We are Team Epiphany at Entertainment Technology Center, Carnegie Mellon University. In this fall semester, we are going to develop a polished expressive game on OUYA, a microconsole running on Android operating system.

    Progress

    In our inaugural week, we have been figuring out our groove and the effective way to work as a team. Our first team meeting happened on the very first day of this semester, each of us was passionate about our project and looking forward to making a successful game in the following 15 weeks. We established team roles, and shared ideas about the definition of expressive games. In order to innovate beyond what’s already been done, we made some research on games published on OUYA and discussed about the specialties of Ouya.

    We Chat

    Everyone shaking their phones to join the Epiphany WeChat Group

    On Wednesday, our advisors, John Dessler and Ruth Comley, started the regular advisor meeting, helping us get prepared for the challenges we will meet. The programmers commenced testing Ouya on computers, and the artists began to collect references for design. Clearly, our team is ready for the upcoming challenges.

    Prospect

    For the following week, we will have a meeting with our client, Paolo Pedercini, about our thoughts on this project in general and his needs and expectation for us. With a better knowledge of each team member’s capability, our team will start brainstorming about art style, game design and what we can offer to players in terms of expressive experience.

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