Week 10 (10/28-11/1)

Story Revision

After going through multiple iterations, we had presented a story at halves.  Our team was not comfortable with the story’s ending.  We also ran our script and script breakdown past Ruth Comley to try to figure out if we were in scope or if we needed to readjust.  The combination of the story lacking a solid ending and being way out of scope as far as effects shots, we decided to rewrite the story.

Two of our writers made another pass at the story.  One was another iteration on the story we presented at halves, and the other, very much so different.  After going through both stories, we went with the newer story, and our team has committed to this version.  It is important to note that though the newest version of this story is very different from the original story, the main theme, character and setting have stayed the same.  If someone who is not familiar with our story read both of the latest iterations, they would see similarities, but may see them as two separate stories all together.  What they wouldn’t see is all of the changes we made to mold this current story into what it is.  Without the prior versions of this story, the new version would simply not exist.  We feel this is all a part of the process.

Art

Environment update
Environment update
Updated Simon
Updated Simon

We have made some changes to the main character from an art perspective.  We simplified the main character to only having one form, as opposed to two or three.  We also limited the characters down to only 2 3D models as opposed to 6 models.  These changes were made for multiple reasons; Not simply because they would narrow our scope to a more reasonable size, but the changes also serve our story as well.  By narrowing the scope down, we have been able to focus more on making two characters incredible, and not skimp, as well as tell a clearer, more concise story.

Next Week

We plan on shooting a live action short to help us get an idea of timing and what the short may look like when it is finished.  This will allow our director to play with camera angles and to see our story come to life.  We will also continue to work on character and environment design and finalizing our script.