Week 4 – And They’re Off!

mixAR here for another weekly update!

This week we really laid the foundation for our project.  Our tech has progressed to where we have some of the core functionality – selecting objects in the real world to interact with – is in our project, we have designed out a huge amount of the experience, and our character concept is almost finalized!

For tech, we’ve really been focusing on getting interactions in, because that will let us iterate on design much faster.  Specifically, we are setting up dummy objects in our work space, and teaching the HoloLens to look at them, and pop up little UI elements around those real objects in space.  Getting that to look good and flow right will be a challenge, but one we are ready to take on.

Art has been slightly distracted by branding materials, but those are now finished, so we are hard at work finalizing a character concept.   Our plan is to have the basic modeling for the character done by end of next week.  We are between a masked apparition idea, and a friendly robot, we love both but want to make sure we go with the one we love the most.

We have a great idea where to go moving forward as well, and have quite a large backlog of features we’d love to work on, and have figured out the problems we need to solve quite admirably.  In the immediate future though, quarter walkarounds are next week, and we feel ready to talk about all of our exciting ideas and research, and we’re confident we will get some great feedback to use moving forward.

That’s it for this week.  See you next time!
~mixAR