Rachel is a producer and experience designer with a history of working on technical and creative projects. Prior to joining the ETC she began her career in TV and Film production followed by 3+ years as a technology consultant. Most recently she has been focused on experience design within the themed entertainment industry as well as coordinating VR R&D projects.
Ketul is a second year game designer with a focus on level and narrative design in games. On Olympia he acts as the lead designer and guides the vision of the game. He also acts as an associate producer and helps the team communicate better internally.
Sixue (Yuki) is a first year graduate student completing MET in Carnegie Mellon University, Entertainment Technology Center. She used to study industrial design for undergraduate major. Now she is a UI/UX designer and sound designer. She is keen on music especially Jazz Hip-hop. She also loves reading, traveling and many other little things in life.