Category: news

Week 16 Newsletter

Final Presentation The semester is rapidly drawing to a close, and the team’s final presentation will be given this coming Wednesday, May 9 in front of faculty, students, and guests in the RPIS. The team’s client, George Blobe, will also be visiting the ETC to witness the presentation. A script, outline, and powerpoint have been …

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Week 15 Newsletter

Soft Opening Feedback On Monday, the team presented the kindworks prototype to faculty for the Soft Opening at the ETC. The core features of the site were functional, but not polished. Gears could be added to the Machine and viewed, posts could be added to the forum and categorized, and accounts could be created. Features …

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Week 14 Newsletter

Soft Opening Preparations With less than 72 hours remaining until Soft Opening presentations begin, the team is making its final preparations to demonstrate the product and experience that have been developed this semester. The Machine is functional and is being fine-tuned; users can add Gears and submit stories of the good deeds they wish to …

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Week 13 Newsletter

[View as PDF] Simplify This week, the team made a small but significant revision to the design of the experience that greatly simplifies and enhances the concept without creating any added programming challenges. The Machine-building activity will revolve around one central community Machine, rather than many disparate entities. This will be achieved by requiring all …

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Week 12 Newsletter

[View as PDF] Promotional Outreach This week, kindworks continued to expand its outreach effort through different promotions. The team was able to get involved with an existing ETC Easter egg hunt event, stuffing eggs with miniature Easter greetings featuring a QR code that linked to the project’s Facebook page and this post: On a related …

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Week 11 Newsletter

[View as PDF] Playtesting The focus this week has been on deploying a working, testable prototype of the kindworks experience for use by the Boy Scouts of America. Through client connections to a BSA Troop, the team hopes to obtain useful feedback, and answers to the following questions: Will 10-year-olds play the game? Can the …

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Week 10 Newsletter

[View as PDF] Midterm Report This week, the team presented its progress to the ETC community at Halves Presentations, which serve as the midterm point of the semester. Informal feedback thus far has been positive, though the team awaits official critique from faculty, which will be received once all project teams have presented at the …

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Week 9 Newsletter

[View as PDF] And, We’re Back! When we last left our heroes, the team was dispersing to attend GDC and partake of spring break, using the opportunity to spread prototype kindworks cards around different locations. Already, the cards have received 25 total hits across 3 general areas. A few have even received hits in different …

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Week 7 Newsletter

[View as PDF] Cranking Away The development phase of the project is officially underway! This week, the team solidified the experience design in the form of a web feature list and site map flowchart, while establishing a server to develop the web site and setting the foundation for a database. Having a clear schematic of …

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Week 6 Newsletter

[View as PDF] Getting the Gears Turning At the conclusion of last week, the team had begun to revamp the theme of the game so as to stand out more to potential players – this week, efforts centered around mapping the existing design to a gear/machine theme. Instead of growing trees, the player’s activity will …

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