February 2012 archive

Week 6 Newsletter

[View as PDF] Getting the Gears Turning At the conclusion of last week, the team had begun to revamp the theme of the game so as to stand out more to potential players – this week, efforts centered around mapping the existing design to a gear/machine theme. Instead of growing trees, the player’s activity will …

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Week 5 Newsletter

[View as PDF] Quarter Walk-around Presentations This week’s focus was largely on Wednesday’s quarter-semester walk-around presentations in which the team presented its design ideas to the ETC faculty and held brief discussions to obtain a wide variety of helpful feedback. The goal in mind is to be able to commit to a direction after taking …

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Week 4 Newsletter

[View as PDF] Distilling Ideas The week began with a review of what was learned in each of the previous week’s meetings. The feedback gained had provided the team with a variety of perspectives and nicely framed the project’s next steps. A key point of interest was that of approaching two groups – the more …

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Week 3 Newsletter

[View as PDF] Iteration and Rapid Prototyping The team’s goals this week were to begin to categorize ideas so as to move closer to a solidified design upon which to iterate, while meeting with various experts to obtain their perspectives. A crucial consideration at this point in the design phase has been the issue of …

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